The Baseline — The Negative Levels

Before the story moves forward, the protagonist is already off balance.

They’re not at zero.

They’re operating at a negative emotional level — surviving, coping, avoiding.

The Baseline isn’t neutral.

It’s unstable.

We map this instability using three negative levels that quietly set up the entire story.

What the Negative Levels Are

These levels describe the protagonist before change is forced.

They move downward, not upward:

  • Level -3 → Emotional illusion

  • Level -2 → Flawed action

  • Level -1 → Theme whispered

Each level uses the Core Story Engine, but in a muted, pre-story form.

Nothing explodes yet — but everything is already wrong.

LEVEL -3 — The Opening Image

(Emotional Illusion)

[Baseline → Crisis & Contemplation (quiet version)]

What This Is

This is the first contact between the audience and the protagonist.

Not who they truly are —

but who they believe themselves to be.

This moment establishes the emotional illusion they are clinging to.

What the Opening Image Does

  • Introduces the protagonist before the story begins

  • Shows a version of stability that is quietly false

  • Hints at an unresolved inner conflict

This image should feel calm, but slightly wrong.

Questions the Author Must Answer

  • What emotional lie is the protagonist still clinging to?

  • What decision are they avoiding?

  • Does this opening moment quietly connect to the inner conflict they haven’t faced yet?

👉 The audience doesn’t need answers yet.

They just need to feel the tension..

LEVEL -2 — Flawed Action

(False Solution)

[Baseline → Release (misguided version)]

What This Is

This is how the protagonist keeps their life running.

They are active — but in the wrong direction.

This is “what they think will fix things.”

Where We See It

You can reveal flawed action through:

  • At Home

    How they connect—or fail to—with people closest to them

  • At Work

    How they navigate ambition, hierarchy, or self-worth

  • In Their Free Time

    How they escape, perform, zone out, or pretend everything is fine

Each space reveals a different version of the same flaw.

Status Quo Characters

These characters support the illusion:

  • Family

  • Friends

  • Colleagues

  • Rivals

  • Bosses

They don’t cause the problem — they normalize it.

Character Types

  • A-Story Characters

    Connected to the external plot

  • B-Story Characters

    Connected to the emotional journey

    (Often introduced later, but their absence matters here)

Questions the Author Must Answer

  • Given the dilemma implied earlier, what choice is the protagonist making now?

  • Is that choice driven by fear, pride, denial, or another flaw?

  • What do they think this choice will solve?

  • How does this behavior show they haven’t understood the real problem yet?

  • Through home, work, or escape — how do we see that this life can’t keep running this way?

👉 The story hasn’t started — but the damage has.

LEVEL -1 — The Theme, Whispered

(Truth at the Wrong Time)

[Baseline → Aftermath (premature version)]

What This Is

The story’s truth appears early —

but too softly, and too soon.

It’s not announced.

It’s whispered.

How the Theme Appears

A side character delivers the theme indirectly:

  • A casual observation

  • A joke

  • A question

  • An offhand comment

It’s the right thing, said at the wrong time.

What Happens Next

The protagonist:

  • Hears it

  • Dismisses it

  • Or doesn’t fully register it

They are not ready.

They won’t change because of wisdom.

They’ll change later because of disruption, failure, and pain.

Questions the Author Must Answer

  • What consequences are already forming from the flawed choice?

  • How do those consequences begin to chip away at the protagonist’s reality?

  • Who delivers the theme — and why this character?

  • Why does the protagonist ignore it?

  • Is the message subtle enough to feel natural, but clear enough to echo later?

👉 When the theme returns later, it should hurt.

Why This Makes The Baseline Powerful

Most stories rush to the inciting incident.

This system ensures:

  • The disruption hits precisely where it hurts

  • The internal conflict is already loaded

  • The audience understands why change is painful

By the time The Disruption arrives, the protagonist:

  • Has been warned

  • Has avoided change

  • Has chosen comfort over truth

Now the story has teeth